Software Engineering Intern @ Evu | RealidreamCurrent
Oct 2025 — Jan 2026
- Developed AR functionality in Unity using AR Foundation, ARKit, and ARCore.
- Built systems to detect and map vertical and horizontal real-world surfaces using mobile camera feed and telemetry data.
- Implemented interactive physics-based AR object systems including collision handling, object manipulation, rotation, and throwing mechanics.
- Contributed independently to core development goals within a collaborative start-up style engineering environment.
UnityC#AR Foundation
ARKitARCore